![]() The Expositors give the Library the leverage and latitude it needs to root out corruption and resist outside influence, mainly from the Dwendalian Empire and the often dubious members of the Cerberus Assembly. This commitment to truth often puts them at odds with certain governments that employ propaganda and misinformation. While many secret societies focus on the advancement of their members, the Expositors of the Cobalt Soul focus on the advancement of civilization by punishing the corrupt and championing objective truth. These Expositors answer to no one but the High Curator, and are capable of extracting knowledge from an individual with a single touch. But within this organization is a secretive sect of highly trained, covert operatives dedicated to uncovering truth and punishing the corrupt. On the surface, the Library of the Cobalt Soul is an ancient repository for knowledge, with Archives located all over Exandria. Remember to support your local libraries (or else!). It’s founder, and leader, the vicious sorcerer Kelek, encourages his compatriots to pursue their own evil sidequests, but his deepest desire is to vanquish the legendary wizard Ringlerun and steal his staff of power (but in my headcanon they also used to date). With its big Legion of Doom vibes, this secret society is made up of many villains with a broad array of skills, goals, and gimmicks the power hungry warlock, the ghoulish assassin, or the murderous necromancer, no matter what type of evil you’re looking for, the League has it covered. The League of Malevolence is an archetypal consortium of dastardly evil-doers, hellbent on the accumulation of power. You gotta respect an organization that just plainly states what it is, ya know? While the idea of a well-known secret society is a bit of an oxymoron, there are a few secret societies of note from across the Dungeons & Dragons multiverse that you should know about. The League of Malevolence, for example, may seek out notoriously unscrupulous villains, while the Cobalt Soul inducts their most inquisitive and dogged monks into their covert order of expositors. These further the mission of the organization. ![]() Secret societies seek specific traits (or assets) in prospective members, such as connections, wealth, ambition, or power.The members receive invaluable benefits for their attendance, such as knowledge, magical abilities, or a higher socio-political status.They will seek you out, not the other way around. If there was a public application process, it wouldn’t be that good of a secret society. What separates a secret society from a cult, a corporation, or an intelligence agency? Secret societies sometimes dovetail into these categories but there are three factors that separate them: The Who's Who of Secret Societies in D&D.The Secret Sauce Behind Secret Societies.Let’s talk about secret societies in Dungeons & Dragons and how to make one of your own. Would you like to know more? I thought so. These surreptitious organizations are a narrative goldmine for Dungeon Masters, but they’re a lot more complex than meets the eye. What’s that lurking in the shadows? A villainous cult? A clandestine intelligence agency? No, it's a secret society, and no, you can’t join. Monstrous Compendium Vol 3: Minecraft Creatures
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